Peril

Note: This article is fanmade and is not to be official except in regard to certain other fan work."'Wither, you make me feel hopeful.' Peril"

History
Peril was a young, but powerful Dark Wizard who was once Wither's best companions. Peril's parents included a Sea Wizard as a father and a partially Dark Witch as a mother. At age four, Peril's parents have found out that Peril's magic was too powerful and could be destructive at random times. As a result, Peril was sent to Mel's Magic Academy to train Peril in properly restraining and harnessing his power. At age ten, Mel heard a report that Blossom and her castle was under attack by hordes of ape-like warriors, ruled by their supreme leader, Emperor Ragnus. These ape-like warriors kidnapped many magical people of different kinds to force them to fight in an arena to satisfy Ragnus. This left Peril with absolutely no choice, but to leave the Academy. At age 12, Peril's mother died of an illness and Peril's father was killed by the Apes, while trying to protect Peril. Peril was kidnapped by the Apes and was sent to the arena to fight.

In the arena, Peril was brutally forced to fight and obliterate other Wizards, Elves, Fairies, and other magical beings. This had given him many scars all over his body and face. For nearly four years of persistent massacre, peril has become the "Champion" of the arena. One year after, the arena was discovered by Blossom, Wither, Mel, and their allies. The arena was soon destroyed, many magical beings successfully escaped (including Peril), and this drove Emperor Ragnus into a raging fury. Peril has escaped into a forest located in the Realm of Nightmares, close to the border of the Kingdom of Witches.

Soon, Cackle and Wither found Peril in the forest and gave him a chance to recover in Cackle's castle. Peril has been in hospitality of the Witches for nearly six years; Peril even grew affectionate for Wither. In addition, Wither loved Peril back. At age 22, Peril was yet again discovered by Ragnus and his hordes of Apes. Ragnus decided to kill Peril immediately for his so-called "act of treachery" and for escaping the arena. The Apes were attacking Cackle's castle. Wither, Peril, and Cackle fought back, but the Apes were too powerful. As a result, Wither sent out a crow to notify Blossom about the Ape attacks. Luckily, Blossom saw the crow, and was ready to take on the Apes a second time.

By the time Blossom arrived to Cackle's castle, the large building was set ablaze by Ragnus. Blossom knew then that she had to set her and Wither's differences aside and help Wither and her friends evacuate the burning building. Cackle, Blossom, Wither, and other witches luckily escaped, but a huge flame broke out and obstructed the way of Peril and Ragnus; they were unable to escape. Wither asked and begged Blossom to rescue Peril, and Blossom flew into the building again. She went to the room Peril was trapped in, but Peril and Blossom had to face Ragnus in the building. The room was collapsing, and Blossom tried to help Peril evacuate. When Blossom and Peril escaped to a hallway in the building, the room where Ragnus was trapped in collapsed, which crushed and burned the Ape king. The hallways were also burning, and by the time Blossom found an escape route, a large chunk of the ceiling blocked Peril from reaching Blossom. Blossom escaped, but Peril was left behind and the rest of the building was destroyed, leaving Peril annihilated. Blossom tried her best to explain what happened in front of Wither, but Wither was too frustrated and devastated to understand. Eventually, Wither has tried to find many ways to avenge her beloved, but dead friend.

Physical Descriptions
Peril has shiny black hair, pale skin, a line marking under his left eye, and a large scar under his right eye. The whites of his eyes appear to be dark, and the iris of his eyes are a deep shade of blue. He usually ties his hair back in a ponytail. He wears a navy blue shirt, deep violet scarf and leggings, solid black boots, and a tattered black coat over his shirt. In addition, he usually appears holding a silver axe with one blade.

Personality
Peril is a very clever and timid man, but he would be bold enough to put his life on the line for any of his friends.

Skills and Abilities
Peril obtained the trait of being a Dark Wizard from his mother, but he never used his powers or magic for evil purposes, until he was forced to fight by Ragnus. He was also able to see and read in the dark and communicate to nocturnal creatures. Mel had taught Peril to control his magic, but sometimes Peril cannot control his power surges, especially in the arena. Peril can also use his magic to create shadowy blades and turn the tips of his fingers into black, shadowy claws.

Known Relationships

 * Moray and Umbra: Parents
 * Eclipse: Grandmother
 * Mel: Mentor
 * Wither: Ally/Girlfriend (until Peril's death)
 * Emperor Ragnus: Master (former), Enemy

Trivia

 * The style of Peril's coat is inspired by Susie from Toby Fox's DELTARUNE.
 * Peril's name matches the name of an iconic character from Tui T. Sutherland's Wings of Fire series.
 * This fan character can be a possible link or contribution to why Wither is against Blossom.
 * If Peril was still alive, it could be possible that he would most likely be the godfather of Flamelet.
 * His international name is most likely to be "Nocturno", which is derived by the term Noct-, which means "Night", in various languages, and it could also be derived from the English word "Nocturnal".